Holy shit! My main theory for game creation - nested feedback loops - is apparently exactly how Will Wright thinks about games.
Pattern Adaptation Control is, at its core, just a method of linking nested feedback loops together. Nested Feedback was something I thought up in early/middle college. It served me well in my designs.
I love it when I find out some incredibly brilliant person thinks the same thing I do.
1 comment:
And Chris Crawford too, evidently, though perhaps not explicitedly in your terms.
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