So, not much happening since my huge posts earlier this week.
That's because it's hot.
When it's hot, I can't think. But I can learn new programming languages, program, and draw sprites.
Over the past two weeks or so, I've created several never-to-be-completed text games, the beginnings of a bizarre rhythm game, and am marching steadily forward on my Ogre-Battle-Inspired game.
You know you've always wanted to play a sunburned witch named "Aardvark"...
Or a zombie... in a top hat! He kinda looks like Abe Lincoln...
Here's a battle screen. Sort of. With no special effects, and a cribbed background.
The names are all untweaked and unchosen: I picked the first ten characters. There sure are a lot of Aardvarks. And a ghost named "Fudge Eater".
Something about the screen capture makes it look a little more... pixelly than it looks live. Well, it hardly matters.
I've got the framework for just about everything in place. It's not a small project, but it's got a lot of momentum. It's closer to done than it looks, which is not saying a whole lot. :)