tag:blogger.com,1999:blog-11758224.post5196602415955850245..comments2023-09-28T07:23:51.376-07:00Comments on ProjectPerko: The Hacker's PrivilegeCraig Perkohttp://www.blogger.com/profile/13173752470581218239noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-11758224.post-62006178611735246792014-05-29T15:54:52.792-07:002014-05-29T15:54:52.792-07:00Perhaps it would be more interesting as a multipla...Perhaps it would be more interesting as a multiplayer game. Where you can use hacking to influence other players around you to reach a goal.<br /><br />*sigh* guess space station 13 already does stuff like that. And it does requires players not to metagame to much.Soyweiserhttps://www.blogger.com/profile/07530201773972687532noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-62132723831484376182014-05-29T06:09:51.552-07:002014-05-29T06:09:51.552-07:00Because you're not infiltrating a home. You...Because you're not infiltrating a home. You're infiltrating a life.Craig Perkohttps://www.blogger.com/profile/13173752470581218239noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-88904521698686754222014-05-29T01:11:55.688-07:002014-05-29T01:11:55.688-07:00Can you help people by breaking in their homes? No...Can you help people by breaking in their homes? Nope. You can steal stuff and dig out dirty secrets or not, but it's intrusive anyway. Still there's a game about breaking in and stealing, and Garret in Thief series has to save the world anyway.<br /><br />Is infiltrating private territory, killing several people and then impersonating them, all to dispose of one target intrusive? I guess so, and Codename 47 doesn't even pursue some kind of vaguely "save the world" goal most of the time.<br /><br />Various kinds of infiltration are just an interesting problem-solving tool, which happens to be destructive by definition. I don't see why this should make the game worse in any way.Random_Phobosishttps://www.blogger.com/profile/14426831179317577197noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-887071397733357422014-05-28T15:35:22.616-07:002014-05-28T15:35:22.616-07:00That might work.That might work.Craig Perkohttps://www.blogger.com/profile/13173752470581218239noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-39586095955153021472014-05-28T15:33:07.937-07:002014-05-28T15:33:07.937-07:00"Cracker" appears to have been coined in..."Cracker" appears to have been coined in a deliberate attempt to differentiate the concepts; its described in the Jargon File as such. Didn't really work in the long term, obviously, outside of Usenet denizens.<br /><br />I've wanted to make a cyberpunk hacking game for a while, but part of my concept was to have the player play the part of a cybersecurity response team, in charge of designing defenses and responding to intrusions. Isaachttps://www.blogger.com/profile/09981225682631417415noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-88225282208177717442014-05-28T14:22:43.017-07:002014-05-28T14:22:43.017-07:00The term can't be reclaimed. NOBODY uses the t...The term can't be reclaimed. NOBODY uses the term cracker in that way.<br /><br />Nobody ever did, either. It's just a fantasy that it was ever commonly used.Craig Perkohttps://www.blogger.com/profile/13173752470581218239noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-40715993645997982612014-05-28T13:46:51.503-07:002014-05-28T13:46:51.503-07:00I know there's more important stuff to talk ab...I know there's more important stuff to talk about, but because I do not know that game at all and stuff just let me put this here:<br />This is a game about crackers, not hackers. I always die a little inside when people think that taking programming seriously has necessarily involves being intimate with computer security and misuse of terminology like this probably is a big part of that. Okay, probably it's not.<br />A hacker game probably is something along the lines of Robot Battle.Antsanhttps://www.blogger.com/profile/16993116520760182498noreply@blogger.com