tag:blogger.com,1999:blog-11758224.post1844427951001192169..comments2023-09-28T07:23:51.376-07:00Comments on ProjectPerko: Decay as MechanicCraig Perkohttp://www.blogger.com/profile/13173752470581218239noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-11758224.post-26110229568040387022015-11-18T05:27:13.376-08:002015-11-18T05:27:13.376-08:00That's a pretty interesting idea. You'd ha...That's a pretty interesting idea. You'd have to keep things pretty simple in order to manage it on a board game, but it's got potential.Craig Perkohttps://www.blogger.com/profile/13173752470581218239noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-2080255679256159542015-11-17T23:48:52.758-08:002015-11-17T23:48:52.758-08:00I think it would be a cool idea for a semi-coopera...I think it would be a cool idea for a semi-cooperative boardgame. Everybody constructs shared castle, then each turn a player selects a society to inhabit the castle next (and each society exists only for one turn, turning to legacy modifiers after that). Everyone has to keep the castle from collapsing, but each society scores differently and tries to make modifications that wouldn't allow opponents to score.Random_Phobosishttps://www.blogger.com/profile/14426831179317577197noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-51909090355715368622015-11-17T10:32:29.692-08:002015-11-17T10:32:29.692-08:00Well, that's a good sign.Well, that's a good sign.Craig Perkohttps://www.blogger.com/profile/13173752470581218239noreply@blogger.comtag:blogger.com,1999:blog-11758224.post-53240148197746759692015-11-17T10:31:28.145-08:002015-11-17T10:31:28.145-08:00sounds funsounds funKevin M.https://www.blogger.com/profile/17480390746080393787noreply@blogger.com