tag:blogger.com,1999:blog-11758224.post113415361718645704..comments2023-09-28T07:23:51.376-07:00Comments on ProjectPerko: Social NetworksCraig Perkohttp://www.blogger.com/profile/13173752470581218239noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-11758224.post-1134161430111049742005-12-09T12:50:00.000-08:002005-12-09T12:50:00.000-08:00The one thing Rappers and Game Designers have in c...The one thing Rappers and Game Designers have in common is they all think they're the best. <BR/><BR/>"For example, a new game developer who talked with Chris Crawford might say, 'yeah, I know Chris.'"<BR/><BR/>What kind of a maroon would want to associate himself with Crawford?<BR/><BR/>Seriously though, this very principle of self-promotion is something I want to capture as a primary mechanic of a project I describe in a recent post of mine: <BR/> http://kingludic.blogspot.com/2005/12/post-modern-take-on-in-game.htmlAnonymousnoreply@blogger.com